Idea

In college, I had an idea to create a mobile game that lets the player swipe left or right to make choices that impact the outcome of the game. I was inspired by games like The Stanley Parable which gives the player large amounts of freedom and rewards/punishes the player based on their decisions. As the player progresses through the story, they are faced with moral dilemmas and side quests. The user can take the game in any direction they choose and I really enjoyed that type of game. I also appreciated that the personality of the game shown through each of the interactions and narrations and I hoped that the game that I would create would have its own personality.